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See through mesh from all angles

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Hi, I want to import a model of a tent from Maya into Unity, but i keep having problems with the mesh, from the inside of the tent you can see the basic tent, but from the outside, you see through the tents coverings as shown in the image![alt text][1] [1]: /storage/temp/3432-screen+shot+2012-09-13+at+12.25.57+am.jpg is there a way to fix this so it looks like a regular tent?

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